Space Engineers v01 046 014 (Windows)
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Tracker Name | Last Check | Status | Seeders | Leechers |
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udp://pow7.com:80/announce | 1 Year+ | failed | 0 | 0 |
Torrent File Content (1 file)
Space_Engineers_v01.046.014.zip -
803.74 MB
Description
Here it is! Space Engineers for windows! Tested & Working! PLEASE SEED)! If you like the game buy it and support the developer.
Thank you for downloading the Space Engineers - Version v01.045.014 (Windows) You can find a trailer for Space Engineers here.
This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.
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Installation:
- Disable antivirus and add folder location to exceptions.
- Unzip the .ZIP file to your desired location and play.
Problems with errors or getting your game started? then check out this.
- MP Instructions can be found here.
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Description:
Space Engineers is a sandbox game about engineering, construction and maintenance of space works.
Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.
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Full change list:
Update 01.046.014 (05/09/14) - fixed spotlight cone visible during flashing - fixed flashing control tooltip text - fixed faction screen crash - added different icons for action toggle/on/off - fixed character crash - fixed sensor toolbar sync - fixed sensor station detection - fixed terminal crash Update 01.046.011 (04/09/14) Summary: The sensor block has been added; you can configure what happens when something enters or leaves from the sensor’s field - the configuration is similar to the button panel. It's also possible to set a filter, so it will trigger events only for small ships, large ships, floating objects or characters. In the future we will add an option to allow filtering based on friend/foe status. Also, flashing options have been added for lights; you can create navigation lights and runways - multiple lights can be synced. Warhead has now timer and also can be detonated remotely through the terminal. https://www.youtube.com/watch?v=5_Nz2h1PEok Features: - sensor block - flashing lights - warhead terminal controls Fixes: - added multiplayer lag/slowdown compensation (helps with rubber banding) - added possibility for name change during dedicated server setup - fixed issue when character moved objects locally by pushing (server ignored it) - fixed connector still yellow when turned OFF - fixed turret rectangle visibility - fixed unlocked connectors allowing item transfer - fixed rocket launcher not remembering option to use conveyor system - fixed crash when locking connectors - fixed completed solar panels do not have sun reflection - fixed gravity generator model bug - fixed landing gear attached to pistons could not be unlocked *Known Issues* - changing the field of the sensor or loading the game will activate the sensor. This will be changed in the future updates. - you can't assign the same sensor action for both entering and exiting the sensor's field Update 01.045.013 (29/08/14) - fixed crash in toolbar - fixed crash in terminal screen - fixed glass single side rendering issue - fixed thruster glare rendering issue - fixed assembler block not added when blueprints in queue were missing - fixed 'Arc furnace' building progress models - fixed blank assembler - changed name of 'Blast furnace' to 'Arc furnace' Update 01.045.011 (28/08/14) Summary: Camera block has been added - now you can see what is happening on different locations. Camera rotation and controlling ships through cameras will be added in the coming weeks. Additional workshop tags for mods have been introduced to make the orientation on workshop easier. It is also possible to make better production building mods. Now you can specify what blueprints are available to production building. It's possible to make production chains and production building tiers. As an example there's a new block 'Arc Furnace’, it is specialized building for iron ore refinement. It refines faster than refinery, it's more efficient and cheaper, but cannot refine anything other than iron ore. In addition to these new changes, we have redesigned the easy start 2 map, and rebalanced the cargo ships, adding new space engineers tech to them both. We have also made it possible to create a hostile identity in your world whilst in creative, this will allow people to make maps for others to play through, with the challenge of hostile ships and stations. Finally, render interpolation has been added as well that will make the game experience smoother. It is currently disabled by default since it is not completed 100%, but it can be turned on in video options. https://www.youtube.com/watch?v=DY60lYzt-sc Features: - Camera block - Workshop tags for mods - better production building Modding - ‘Arc Furnace’ (refinery) - Easy start 2 redesign - Cargo ship redesigns - Add enemy identity Fixes: - improved rendering performance of solar panels - improved rendering performance of refinery and assembler - fixed hacked block getting shot by own turrets - fixed connector’s issue not being able to collect all items - fixed ship info screen labels - fixed issue that player cannot remove blocks from cockpit hot-bars 2, 3 and 4
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