Space Engineers v01 046 014 (Windows)


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Torrent Hash : 5CFE6979C5FF714526897F1C379D076ED85464E4
Torrent Added : 1 Year+ in Other - Other
Torrent Size : 803.74 MB


Space Engineers v01 046 014 (Windows)
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Torrent File Content (1 file)


     Space_Engineers_v01.046.014.zip -
803.74 MB



Description



 							image

Here it is! Space Engineers for windows! Tested & Working! PLEASE SEED)! If you like the game buy it and support the developer.

Thank you for downloading the Space Engineers - Version v01.045.014 (Windows) You can find a trailer for Space Engineers here.

This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.

====================================================================================================
Installation:
- Disable antivirus and add folder location to exceptions.
- Unzip the .ZIP file to your desired location and play.

Problems with errors or getting your game started? then check out this.

- MP Instructions can be found here.

====================================================================================================
Description:
Space Engineers is a sandbox game about engineering, construction and maintenance of space works.
Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.

====================================================================================================

Full change list:

Update 01.046.014 (05/09/14)    - fixed spotlight cone visible during
flashing   - fixed flashing control tooltip text   - fixed faction screen crash   - added different icons for action
toggle/on/off   - fixed character crash   - fixed sensor toolbar sync   - fixed sensor station detection   - fixed
terminal crash    Update 01.046.011 (04/09/14)    Summary:  The sensor block has been added; you can configure what
happens when something enters or leaves from the sensor’s field - the configuration is similar to the button
panel. It's also possible to set a filter, so it will trigger events only for small ships, large ships, floating objects
or characters. In the future we will add an option to allow filtering based on friend/foe status. Also, flashing options
have been added for lights; you can create navigation lights and runways - multiple lights can be synced. Warhead has
now timer and also can be detonated remotely through the terminal.    https://www.youtube.com/watch?v=5_Nz2h1PEok   
Features:  - sensor block  - flashing lights  - warhead terminal controls    Fixes:  - added multiplayer lag/slowdown
compensation (helps with rubber banding)  - added possibility for name change during dedicated server setup  - fixed
issue when character moved objects locally by pushing (server ignored it)  - fixed connector still yellow when turned
OFF  - fixed turret rectangle visibility  - fixed unlocked connectors allowing item transfer  - fixed rocket launcher
not remembering option to use conveyor system  - fixed crash when locking connectors  - fixed completed solar panels do
not have sun reflection  - fixed gravity generator model bug  - fixed landing gear attached to pistons could not be
unlocked    *Known Issues*  - changing the field of the sensor or loading the game will activate the sensor. This will
be changed in the future updates.  - you can't assign the same sensor action for both entering and exiting the sensor's
field    Update 01.045.013 (29/08/14)    - fixed crash in toolbar  - fixed crash in terminal screen  - fixed glass
single side rendering issue  - fixed thruster glare rendering issue  - fixed assembler block not added when blueprints
in queue were missing  - fixed 'Arc furnace' building progress models  - fixed blank assembler  - changed name of 'Blast
furnace' to 'Arc furnace'    Update 01.045.011 (28/08/14)    Summary:  Camera block has been added - now you can see
what is happening on different locations. Camera rotation and controlling ships through cameras will be added in the
coming weeks. Additional workshop tags for mods have been introduced to make the orientation on workshop easier. It is
also possible to make better production building mods. Now you can specify what blueprints are available to production
building. It's possible to make production chains and production building tiers. As an example there's a new block 'Arc
Furnace’, it is specialized building for iron ore refinement. It refines faster than refinery, it's more
efficient and cheaper, but cannot refine anything other than iron ore. In addition to these new changes, we have
redesigned the easy start 2 map, and rebalanced the cargo ships, adding new space engineers tech to them both. We have
also made it possible to create a hostile identity in your world whilst in creative, this will allow people to make maps
for others to play through, with the challenge of hostile ships and stations. Finally, render interpolation has been
added as well that will make the game experience smoother. It is currently disabled by default since it is not completed
100%, but it can be turned on in video options.    https://www.youtube.com/watch?v=DY60lYzt-sc    Features:  - Camera
block  - Workshop tags for mods  - better production building Modding  - ‘Arc Furnace’ (refinery)  - Easy
start 2 redesign  - Cargo ship redesigns  - Add enemy identity    Fixes:  - improved rendering performance of solar
panels  - improved rendering performance of refinery and assembler  - fixed hacked block getting shot by own turrets  -
fixed connector’s issue not being able to collect all items  - fixed ship info screen labels  - fixed issue that
player cannot remove blocks from cockpit hot-bars 2, 3 and 4

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